Since
I could care less about the 'console war', I have realized that a lot
of people in my class are supporting Sony, rather than both
consoles...how quaint.
The Setting and Story
|
Better than WWF? |
You
play as Nick Ramos, an unfortunate mechanic who was stuck in the city
of Los Perdidos when a zombie outbreak just happened to occur. After
finding out about an old plane that can be repaired, it's up to you to
sort out how to escape, and whether you should smash the zombie or
get it into a hammer-throw special move. Pretty basic, I know, but the fun is worth it.
The Gameplay
|
Its the closest thing to a new MegaMan game that you'll get... |
|
IT'S TUXEDO MASK!! |
Gameplay
as been improved vastly compared to earlier Dead Rising games, with
light and heavy attacks being mapped to two different buttons this time
around. The highlight of the game are obviously the combo weapons, which
are a joy to find and create on the fly. Such examples are a battleaxe
that talks to you, a flaming scythe that throws out exploding skulls, or
even Mega-Man's X-Buster. You still have to option to humiliate Nick by
putting him in cool outfits, or even a mariachi uniform, if you please.
With the addition of a sprint button, it's even easier to get into a
street fight, or to escape if you aren't up to the challenge.
Psychopaths are still in the game, which are mini-bosses based on the
"Seven Deadly Sins".
What's Wrong With The Game
The
amount of zombies onscreen is incredible, but at the cost of graphical
quality and stablility. The framerate also will drop sometimes, but very
rarely.
The Verdict
This game was a rollicking good
time, and I still haven't found all the combo weapons blueprints. The
X-Buster is totally worth it.
Score: 8/10
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